
Which would cost at the very least more than the highest doller shark card In gta 5s mtx shop. In order to get around the power gap of being a day 1 gta5 player, the only suggestion was to BUY a whole new and expensive device, and run a third party software. Yall ain't Interested in a conversation about mtx, other wise the answer above me would be rediculse,

But some how one is worse than the others?Įdit edit: lol these down votes prove my point. Neither game demands you actually pay money to play or to gain the end game gear, just a whole lot of time grinding. In short, Di doesnt even make a minuscule fraction what gta makes in thier mtx. To date, the game has earned over $6 billion." This translates to approximately $25 million every ten days and $1 billion per year. Grand Theft Auto 5 still makes $15K every ten minutes. "GTA Online rakes in about $800 million yearly from Shark Cards alone." Rockstar also added a new subscription service in the same month to increase its earnings potential. "Sales sky-rocketed after the release of the next-gen version. "Digital revenue from the game accounted for 88% percent of Take-Two Interactive's earnings in the last quarter." To put it into perspective they make a killing off thier game sales and new subscription models, but they make way eay more from thier shark card sales. WierdĮven when gta is the second best selling game of all time, the most profitable media entity ever, and fastest digital media to ever make a profit of 1 billion dollars. One can be played absolutely free, one at least has an up front cost to even run the code on your device.īut we will never hear anything from the people currently yelling at everyone on this sub for playing Di about GTA's fomo, or thier mtx.

īoth games offer ways of cutting the grind to get the real goodies. Cut the grind into a smaller load or jump to end game gear/vehicles quicker.īoth games are primarily a pve game with optional pvp. That's irl money used by gamers to do the exact same thing they are doing in Di. That's not the upfront cost of getting the game, or even using thier new subscription service.

Gta makes an estimated $800 million a year in digital sales of shark cards alone. is to spend money and get a comp and use third party software.Įdit: to add. Xbox used to be able to finagle a solo online lobby by doing a nat test after logging in but one cant do that now.īut to my point, to get around the situation I showed in my previous comment, the answer instead of spending money to get the fancy hover bikes and what not.

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